log in | register | forums
Show:
Go:
Forums
Username:

Password:

User accounts
Register new account
Forgot password
Forum stats
List of members
Search the forums

Advanced search
Recent discussions
- Elsear brings super-fast Networking to Risc PC/A7000/A7000+ (News:)
- November 2024 News Summary (News:1)
- Latest hardware upgrade from RISCOSbits (News:)
- WROCC November 2024 talk o...ay - Andrew Rawnsley (ROD) (News:3)
- Accessing old floppy disks (Gen:3)
- November developer 'fireside' chat on saturday night (News:)
- RISCOSbits releases a new laptop solution (News:4)
- Announcing the TIB 2024 Advent Calendar (News:2)
- RISC OS London Show Report 2024 (News:1)
- Code GCC produces that makes you cry #12684 (Prog:39)
Latest postings RSS Feeds
RSS 2.0 | 1.0 | 0.9
Atom 0.3
Misc RDF | CDF
 
View on Mastodon
@www.iconbar.com@rss-parrot.net
Site Search
 
Article archives
Acorn Arcade forums: Games: Want to make a computer game?
 
  Want to make a computer game?
  kick52 (17:27 1/1/2001)
  ToiletDuck (18:15 1/1/2001)
    ToiletDuck (18:28 1/1/2001)
      kick52 (19:33 1/1/2001)
        kick52 (10:58 2/1/2001)
          Junior (14:31 9/1/2001)
            Wrath (14:36 9/1/2001)
              johnstlr (15:32 9/1/2001)
                Phlamethrower (15:54 9/1/2001)
 
Tim Brook Message #85288, posted by kick52 at 17:27, 1/1/2001
Member
Posts: 87
Just stumbled onto this fantastic website: Gamasutra.com has some excellent articles about game making, from games design to creating 3D engines, creating tech trees for God games like Civilization (Chopping down the Tech Tree by Ethan Wathrall), creating AI engines for games (More AI in Less Processor Time: 'Egocentric' AI by Ian Wright and James Marshall), Path finding (Pawn Captures Wyvern: How Computer Chess Can Improve Your Pathfinding by Mark Brockington) and numerous other excellent articles on game making and a bulletin board for discussion of ideas. Check out Features for the articles.

4

  ^[ Log in to reply ]
 
Mark Quint Message #85289, posted by ToiletDuck at 18:15, 1/1/2001, in reply to message #85288
Ooh ducky!Quack Quack
Posts: 1016
cool, looks a good site
does it have any tutorials or ideas that could be brought over to RiscOS though???
(& also can it be doen by someone whos only ever dabbled their feet in Basic??? grin)
  ^[ Log in to reply ]
 
Mark Quint Message #85290, posted by ToiletDuck at 18:28, 1/1/2001, in reply to message #85289
Ooh ducky!Quack Quack
Posts: 1016
m00000000000
i cant find any tutorials for building a 3D engine unhappy *sniff*
  ^[ Log in to reply ]
 
Tim Brook Message #85291, posted by kick52 at 19:33, 1/1/2001, in reply to message #85290
Member
Posts: 87
m00000000000
i cant find any tutorials for building a 3D engine unhappy *sniff*

There probably aren't any tutorials there but it's possible that some may be available in the Game Designer magazine that's connected to the site. I found none in the list provided but the magazine itself may have some information or may be planning a tutorial on this matter.

The Gamasutra site seems mostly focus on designers and programmers with some knowledge of the subjects but some of the information is good for beginners as well.

  ^[ Log in to reply ]
 
Tim Brook Message #85292, posted by kick52 at 10:58, 2/1/2001, in reply to message #85291
Member
Posts: 87
m00000000000
i cant find any tutorials for building a 3D engine unhappy *sniff*

You might find some here: http://www.flipcode.com/tutorials/

  ^[ Log in to reply ]
 
Juergen Henze Message #85293, posted by Junior at 14:31, 9/1/2001, in reply to message #85292
AA refugee
Posts: 4
To: Mark Quint
NEVER underestimate BBC-BASIC !!!
Although it might not be as fast as C,it can do lots of things in sufficient time ...
I personally would not know how to convert a bunch of C-"Code" to understandable
math formula - let alone BASIC. But i also couldn´t program any assembler stuff out
of pure math (except 1+1=x) wink.
So what´s my point ?
As far as i tested it,it´s possible to make good games with BBC-BASIC (Version 6)
even for a beginner in the "business". It´s also possible to use BASIC for
demo-stuff and "Full" games as seen in Iron Lord and all
shareware stuff from MoPs (Moving Pixels).
Just try it out !
41
  ^[ Log in to reply ]
 
Nathan Message #85294, posted by Wrath at 14:36, 9/1/2001, in reply to message #85293
Member
Posts: 155
And to be fair his game is very good.
  ^[ Log in to reply ]
 
Lee Johnston Message #85295, posted by johnstlr at 15:32, 9/1/2001, in reply to message #85294
Member
Posts: 193
m00000000000
i cant find any tutorials for building a 3D engine unhappy *sniff*

http://www.cs.mcgill.ca/~savs/3dgpl/

cool

  ^[ Log in to reply ]
 
Jeffrey Lee Message #85296, posted by Phlamethrower at 15:54, 9/1/2001, in reply to message #85295
PhlamethrowerHot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot Hot stuff

Posts: 15100
Damnit Tim, when are you gonna fix that link detecting code?

And I think that TIB's forums are a newer version than AA's as well! Get your priorities right!

And what about having a :waffle: for long posts?

Don't go telling me to put all this stuff in the comments/suggestions area either! wink

  ^[ Log in to reply ]
 

Acorn Arcade forums: Games: Want to make a computer game?